The last update for .ExE! Don’t worry, it has an ending! :D
The introductory comic.
Please support this series guys :D I’m having a lot of fun recording episodes for this, it’d mean a lot if we could get some more watchers! :)
Fanart for a bunch of characters from a character design contest that took place in a brazillian RPG Maker forum.
I might actually finish this one someday, but they had like 30 characters or something so… you know… it’s kinda hard to not get lazy.
I updated a short RMVX Ace script I made a long time ago.
In a nutshell, it lets you change the opacity of the windows in your game if you dislike the default translucency.
In this version, it’s now compatible with Yanfly’s System Options script; so you can create a custom bar that allows the player to change the opacity whenever they want! :)
Welcome to TheJudge’s indie RPG maker recommendation. I might start playing and recommending some really good RPG maker games. (Those that didn’t make it to the top indie game post floating around.)
Link to the project: => http://rpgmaker.net/games/620/
Today’s game is more of a series. Death Proclaimed. Or as I like to call it, Silent Hill SNES. Same atmosphere, combat, and even music from silent hill make it into this wonderful RPG maker survival horror game. The plot is linear and the storyline itself is great. Plenty of twists and turns and downright grotesque horrors and jumpscares. Those who are easily scared or have heart problems/issues with screamers should definitely stay away from this series as it can make even the toughest of people jump with his hair crawling atmosphere and timing.
As an entire series I give it 8/10 as an RPG maker game.
Though the first game has a combat system worse than the first silent hill. (This has been corrected since the second and third game.) Long boss fights, no carry-able healing supplies.
The first game gets a 5/10.
"Why can’t I sleep…? I just want to sleep soon…"- The Sandman
The Sleepy Artists
Alex-chan, i noticed you <3 /*u*)/
- End of Monday -
Slightly behind schedule, but it’s just a few tiling and positioning fixes. I think I made Miles look too much like some K-Pop celebrity. Oh well.